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Fixed in 2023.1.0b6
Fixed in 2023.1.X, 2023.2.X, 2023.2.0a2
Votes
0
Found in
2023.1.0b2
2023.2.0a1
Issue ID
UUM-25452
Regression
Yes
NullReferenceException is thrown at reverting changes after resetting Multiple Particle Systems
How to reproduce:
1. Open a new Unity project
2. Create and select two Particle System GameObjects in the Hierarchy
3. Right-click on the Multiple Particle Systems header in the Inspector
4. Select the “Reset” button
5. Undo by clicking Ctrl + Z (⌘ + Z on macOS) keyboard key combination
Expected result: Previous action is successfully undone
Actual result: All undoes will result with NullReferenceException error thrown in the Console log
Reproducible with: 2023.1.0a18, 2023.1.0b2
Not reproducible with: 2020.3.44f1, 2021.3.18f1, 2022.2.5f1, 2023.1.0a17
Reproduced on: macOS 13.0 (Intel), Windows 10
Thrown error:
NullReferenceException: SerializedObject of SerializedProperty has been Disposed.
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Resolution Note (fix version 2023.2):
Fixed in 2023.2.0a2
Resolution Note (fix version 2023.1):
Fixed in 2023.1.0b6