Search Issue Tracker
Fixed
Fixed in 2022.3.36f1, 6000.0.7f1, 7000.0.0a2
Votes
0
Found in
2022.3.31f1
6000.0.4f1
Issue ID
UUM-72761
Regression
No
"NulleferenceException: SerializedObject of SerializedProperty has been Disposed." is thrown when changing LayerMask in the Inspector
How to reproduce:
1. Open the attached project "IN-76863.zip"
2. Select Assets/Prefabs/Player/NewPlayerTest.prefab
3. Change Animator Controller>Foot Layer Mask to "Everything" in the Inspector window
Expected results: No errors are thrown in the Console window
Actual results: "NulleferenceException: SerializedObject of SerializedProperty has been Disposed." is thrown
Reproducible with: 2022.3.31f1, 6000.0.4f1
Could not test with: 2021.3.39f1 (compilation errors in the Console window)
Reproducible on: Windows 11 23H2
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment