Search Issue Tracker
Active
Under Consideration for 6000.5.X, 6000.6.X
Votes
0
Found in
6000.3.0b10
6000.4.0a5
6000.5.0a2
6000.6.0a1
Issue ID
UUM-128060
Regression
No
Not compatible Style Sheets can be selected in the TSS files under "Style Sheets"
How to reproduce:
1. Open the attached project "uiToolkit"
2. In Assets -> UI Toolkit -> UnityThemes, select the "New TSS File" Asset
3. In the Inspector, under the "Style Sheets" field, select the "inlineStyle" and click "Apply"
Expected results: The Style Sheet stays assigned
Actual results: The Style Sheet disappears without any errors or warnings
Reproducible with: 6000.0.63f1, 6000.2.14f1, 6000.4.0a5, 6000.5.0a2
Reproducible on: macOS Tahoe 26 (M1)
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment