Search Issue Tracker
Not Reproducible
Votes
0
Found in
2017.1.0p1
Issue ID
933653
Regression
No
[New scripting runtime] Microsoft.CodeAnalysis.Workspaces.dll crashed Editor after new script added
While verifying case 846041, encountered this related issue.
If a project has Microsoft.CodeAnalysis.Workspaces.dll, Editor would crash after adding C# script component to a game object.
To repro:
- new project
- switch runtime
- add Microsoft.CodeAnalysis.Workspaces.dll to the 'Assets'
- select GO in a scene and add new C# script to it.
>>> Editor crashes.
Reproduced that with 2017.1.0p1 and 2017.3.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Hub shows 6.0 as Latest LTS when opening a project after deleting its 6.3 Editor version
- Localization Group Rules bypasses Locale logic when SharedGroup asset provided
- UI Toolkit World UI Text Field unfocuses immediately when clicking on it using XR Controller
- Crash on CallWindowProcW when entering Play mode for the second time and running the Editor in the background while using System.Windows.Forms functions
- 2D Freeform Light shadows disappear when light center is offset from shape bounds
Add comment