Search Issue Tracker
Fixed in 2017.2.X
Votes
0
Found in
5.6.0f3
Issue ID
909933
Regression
No
NetworkClient.ConnectWithSimulator is failing to connect either to loopback ip or actual ip addresses
Steps to reproduce:
1. Open user attached project (NetworkTest)
2. Build the project
3. Run the scene
4. Run the build
5. Observe that the build is just black instead of displaying the cubes
Expected result: The build should display the scene when simulateLatency is true
Actual result: The build does not display anything when simulateLatency is true
Reproduced in: 2017.1.0b3, 5.6.0p4, 5.5.3p2
Fixed in: 2017.2.0a2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment