Search Issue Tracker
Fixed
Fixed in 1.4.0
Votes
0
Found in [Package]
1.2.0
Issue ID
NCCBUG-193
Regression
Yes
Netcode displays a warning in the Console Window when hosting
Fixed in [PR-2309|https://github.com/Unity-Technologies/com.unity.netcode.gameobjects/pull/2309]
Reproduction steps:
1. Open the attached project “NetcodeProject”
2. Open the “Assets/Scenes/SampleScene.unity” scene
3. Enter Play Mode
4. In the Game View click the “Host” Button
5. Click the left mouse button to spin the gun
6. Observe the warning message in the Console Window
Expected result: No Debug.LogWarning is displayed in the Console Window
Actual result: Debug.LogWarning is displayed in the Console Window
Reproducible with: 1.1.0 (2020.3.44f1), 1.2.0 (2020.3.44f1, 2021.3.18f1, 2022.2.5f1, 2023.1.0b1, 2023.2.0a3)
Not Reproducible with: 1.0.2 (2020.3.44f1)
Reproducible on: Intel macOS 13.2
Note: Debug.LogWarning displayed (“[Netcode] Detected the Host is sending itself animation updates! Please report this issue”).
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/HDRP/DownsampleDepth'" warnings are thrown after building a project
- Scene is not rendered and appears black when the Custom Renderer Feature is utilized
- [ShortcutManager] The Context Menu is not updated in the Shortcuts menu when resolving a Binding Conflict
- [Quest] Foveation Level is 0 when SRP Foveation is enabled
- Freeze when displaying text with "-T" in Play mode
Add comment