Search Issue Tracker
Not Reproducible
Votes
1
Found in
5.2.1f1
Issue ID
737625
Regression
No
Multiple undo operation made to instance of multiobject prefab crashes unity
Steps to reproduce:
1. Create new project
2. Create new scene
3. Create "Cube"
4. Drag "Cube" to project tab to create a prefab
5. Select "Cube" in hierarchy again and duplicate it. Rename duplicate to "empty"
6. Make "Cube" as a parent of "empty"
7. Select "Cube" and press "Apply" to apply changes to prefab
8. Hold down ctrl+z to perform multiple Undos
9. Unity will crash
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment