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Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in
4.3.0b3
Issue ID
565281
Regression
No
[Emulation] Multiple Render Targets silently ignored from editor code when build target is iOS
To reproduce:
1. Open project MRTInEditor
2. Run bugdemo scene
3. Notice that pos render texture gets coloured noise in the bottom lines, but normals doesn't change
4. Switch to standalone, play
5. Both render textures get noise
Is it intended and we just should add warning?
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