Search Issue Tracker
Fixed in 4.4.0-preview.2
Votes
0
Found in [Package]
preview.4 - 4.3.0
Issue ID
1265623
Regression
Yes
Moving the Face, Vertex or Edge of a ProBuilder shape will snap it to grid when ProGrids is installed and snapping is disabled
How to reproduce:
1. Open the attached 'project-1265623.zip' project
2. Select the 'Cube' object in the Hierarchy window
3. In the Scene window select the 'Face Selection' ProBuilder tool
4. Select any of the Cube's Faces and try to move it
Expected result: the face snaps to the grid
Actual result: the face does not snap to the grid
Reproducible with: 2018.4.26f1, 2019.4.6f1, 2020.1.1f1, 2020.2.0a20 (preview.4 - 4.3.0, 4.3.1, preview.1 - 4.4.0)
Not reproducible with: 2018.4.26f1, 2019.4.6f1, 2020.1.1f1, 2020.2.0a20 (preview.2 - 4.3.0)
Note: in 2019.4 and 2020.1 streams holding Ctrl key and selecting the face will move it without snapping
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/HDRP/DownsampleDepth'" warnings are thrown after building a project
- Scene is not rendered and appears black when the Custom Renderer Feature is utilized
- [ShortcutManager] The Context Menu is not updated in the Shortcuts menu when resolving a Binding Conflict
- [Quest] Foveation Level is 0 when SRP Foveation is enabled
- Freeze when displaying text with "-T" in Play mode
Resolution Note (fix version 4.4.0-preview.2):
https://github.com/Unity-Technologies/com.unity.probuilder/pull/322