Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.2.0b6
Issue ID
1043753
Regression
No
Mouse cursor becomes the last used tile palette tool while hovering over the game view
To reproduce:
1. Open the Tile Palette window
2. Select the Brush tool
3. Close the Tile Palette window
4. Hover over the Game view
5. Observe that cursor changes to the Brush tool
6. Hover over the Scene view
7. Observe that cursor doesn't change
Expected: when the Tile Palette window is closed, the cursor doesn't change to any Tile Palette tool when hovering over the Game view
Reproduced in 2017.2.3p2, 2017.3.2f1, 2017.4.5f1, 2018.1.7f1, 2018.2.0b6, 2018.2.0b11, 2018.3.0a3
Won't fix: Game View will display any custom cursor set previously in any other Editor Window to facilitate user cursors
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Different build sizes between Editor build and command-line build when "Static Batching" is enabled
- Particle System "Start Rotation" property affects a different axis when upgrading to newer Editor versions
- "Light" Component's "Culling Mask" setting is hidden but still has an effect when using HDRP
- Selecting the Web platform can be done when using the HDRP project
- Textures swap when SpriteRenderers with shared materials and animators are toggled on and off
Add comment