Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
12
Found in
2018.4
2019.3.3f1
2020.2
Issue ID
1240545
Regression
No
[Mono] .NET 4.7.1 standard/framework .XML files with useful descriptions are missing
Reproduction steps:
1. Go to "Unity\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api"
2. Check if ".XML" files are there
Expected result: .XML" files with function descriptions are included with Unity installation
Actual result: ".XML" files are missing
Reproducible with: 2018.4.25f1, 2019.4.4f1, 2020.1.0b16, 2020.2.0a18
Note: The ".XML" files can be found at .NETFramework instalattion directory ("C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.7.1")
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spots of bad lighting appear on assets when the lighting is generated in a Scene
- Static Editor Flags dropdown list is cut off when Inspector Window is docked to the very right and UI Scaling is set to a higher value
- visionOS Players are minimized when Guided Access is turned on
- Licensing Client fails to launch when opening Unity Hub
- Sprite Atlas Inspector preview disappears when entering Play mode unless SpriteAtlasMode is set to "Sprite Atlas V2 - Enabled"
Resolution Note:
Currently XML API documentation is not shipped, but this is on our roadmap for the future. We cannot provide an ETA to complete this though.