Search Issue Tracker
Fixed
Votes
0
Found in
5.5.1p1
Issue ID
876738
Regression
Yes
Mono compiler fails to compile a correct generic expression
Steps to reproduce:
1. Open the project
2. Notice two compile errors shown in the console:
1) Assets/MonoBug.cs(40,41): error CS0311: The type `MonoBug.MoneyWedgeGLM' cannot be used as type parameter `T' in the generic type or method `MonoBug.StandardTurnController.<RequestModuleTransition>__BaseCallProxy0<T,U>(U)'. There is no implicit reference conversion from `MonoBug.MoneyWedgeGLM' to `MonoBug.GameLogicModule<U>'
2) Assets/MonoBug.cs(31,18): error CS0314: The type `T' cannot be used as type parameter `T' in the generic type or method `MonoBug.TurnController.RequestModuleTransition<T,U>(U)'. There is no boxing or type parameter conversion from `T' to `MonoBug.GameLogicModule<U>'
Reproduced on: 5.5.1p2, 5.6.0b6
Did not reproduce on: 5.4.4f1
Note: Compile errors do not appear in Visual Studio.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment