Search Issue Tracker
Duplicate
Votes
0
Found in
4.2.0f2
Issue ID
550965
Regression
No
ModelImporter.animationType property is ignored when use it from script
No matter what I set (legacy, generic, humanoid) the rig property changes in the inspector but it does really nothing to the mesh source.
This bug affects any script that changes mesh rigs types.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adaptive Performance documentation link leads to outdated package documentation when the documentation hyperlink is pressed in the Project Settings window
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
Add comment