Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.1.0b6
Issue ID
1002155
Regression
No
Model Rig Bone Menu is limited and won't show all of the hierarchy of bones. "Assertion Failed" errors appear
How to reproduce:
1. Download attached project file
2. Select Leeroy model in Assets Window
3. In the Inspector Window, go to Rig settings, enable "Optimize Game Objects" and click the plus to add a transform to expose
4. Keep clicking on the options with an arrow which will go deeper in the hierarchy of bones (notice that after 11 clicks you can't keep going anymore)
Actual result: Model Rig Bone Menu is limited and won't show all of the hierarchy of bones. 11 clicks in the menu won't let you delve deeper and will auto-close. When this happens several "Assertion Failed" errors appear.
Reproduced with: 2017.1.3p1, 2017.2.1p3, 2017.3.1p1, 2018.1.0b7
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Resolution Note (2018.2.X):
ModelImporter improvement for 2018.2 were done, but the dropdown issue won't be fixed.