Search Issue Tracker
Fixed in 1.0.0-preview.16
Votes
0
Found in [Package]
2020.1
Issue ID
1288234
Regression
No
[Mobile]PointerEnterEvent does not work when using it with mobile devices
Steps to reproduce:
1. Open "Bug" project from the attached link
2. Build it for android
3. Press on both red areas
Expected results: Pointer Enter and Pointer Down is marked as true
Actual results: Pointer Enter is false
Reproducible with: 2020.1.15f1(1.1.0-preview.2)
VLNQA00264, Samsung Galaxy S10+ (SM-G975F), Android 10, CPU: Exynos 9 9820, GPU: Mali-G76
----------, Samsung Galaxy S10+ (SM-G975U), Android 9, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
VLNQA00339, Lge LG V50 ThinQ 5G (LM-V500N), Android 10, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
VLNQA00316, Samsung Galaxy Note10 (SM-N970F), Android 9, CPU: Exynos 9 Series 9825, GPU: Mali-G76
VLNQA00189 iPhone SE (11.4.1 Dual-core 1.84 GHz Twister PowerVR GT7600 (six-core graphics))
VLNQA00201 iPad mini 4 (11.4 Dual-core 1.5 GHz Typhoon PowerVR GX6450 (quad-core graphics))
Unable to test with: 2019.4, 2020.2, and 2021.1 due to project breaking
Note: Does not reproduce with a Windows touchscreen monitor. Testing with 2020.2 and higher breaks makes Ui builder break the project, resetting it causes this error "Internal build system error. BuildProgram exited with code -532462766.
Unhandled exception. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation."
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment