Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.6.0f3
Issue ID
909820
Regression
No
[Android] Unexpected shadows are displayed on Pixel when the device is in landscape orientation
Steps to reproduce:
1. Open attached project
2. Build and run for android
3. Rotate phone to landscape orientation
-Shadows displayed incorrectly
Expected result: shadows should be shown like in the editor or portrait orientation.
Actual result: shadows displayed incorrectly when the phone is in landscape orientation.
Reproduced with: 5.6.0f3, 5.6.0p1, 2017.1.0b3
DUT:
Reproduced with:
Google Pixel, OS:7.1.2, CPU:arm64-v8a, GPU:Adreno (TM) 530, Build:google/sailfish/sailfish:7.1.2/N2G47E/3766409:user/release-keys
Not reproduced with:
Sony D6503, OS:6.0.1, CPU:armeabi-v7a, GPU:Adreno (TM) 330, Build:Sony/D6503/D6503:6.0.1/23.5.A.1.291/2769308465:user/release-keys
Samsung SM G930F, OS:7.0, CPU:arm64-v8a, GPU:Mali-T880, Build:samsung/heroltexx/herolte:7.0/NRD90M/G930FXXU1ZPK3:user/release-keys
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Add comment