Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
1.2.1 - Entities
1.3.X - Entities
Issue ID
ECSB-1108
Regression
Yes
"MissingReferenceException" error is thrown when checking the Static Editor Flag for a GameObject in a Sub Scene
Reproduction steps:
1. Open the “ReproProject“ project
2. Open the “Assets/Scenes/SampleScene“ scene
3. Open the “New Sub Scene“ Sub Scene in the Hierarchy window
4. Select the “geometry” GameObject
5. Check the Static Editor Flag in the Inspector window
6. Observe the Console window
Expected result: No errors are thrown in the Console window
Actual result: “MissingReferenceException: The object of type 'UnityEngine.GameObject' has been destroyed but you are still trying to access it.“ error is thrown in the Console window
Reproducible with: 1.2.0-exp.3 (2022.3.30f1, 6000.0.0b14), 1.2.1 (2022.3.30f1, 6000.0.4f1)
Not reproducible with: 1.1.0-pre.3 (2022.3.30f1, 2023.3.0a19)
Reproducible on: Windows 11 Pro (22H2)
Not reproducible on: No other environment tested
-
Resolution Note:
Closing duplicate
Duplicate of another internal issue: ECSB-991: "MissingReferenceException" error is thrown when moving a Child GameObject to another GameObject in the Hierarchy window
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "One or more data file missing for baking set NewScene Baking Set. Cannot load shared data." error in Player when a specific project is built
- Choosing new HDR Colour using RGB values breaks colour on Intensity Selectors
- Rendering/Decal Layer Mask options are different inside Prefab Mode and outside Prefab Mode when the project is upgraded to Unity 6
- Incorrect Realtime GI Light Probes baking when more than one Light Probe Group is used and "Baked Global Illumination" is enabled
- Hovering on the three-dot menu also highlights the tab header near it when not all tabs fit the bar
This is a duplicate of issue #-991