Search Issue Tracker
Fixed
Votes
0
Found in [Package]
1.2.1 - Entities
1.3.X - Entities
Issue ID
ECSB-1108
Regression
Yes
"MissingReferenceException" error is thrown when checking the Static Editor Flag for a GameObject in a Sub Scene
Reproduction steps:
1. Open the “ReproProject“ project
2. Open the “Assets/Scenes/SampleScene“ scene
3. Open the “New Sub Scene“ Sub Scene in the Hierarchy window
4. Select the “geometry” GameObject
5. Check the Static Editor Flag in the Inspector window
6. Observe the Console window
Expected result: No errors are thrown in the Console window
Actual result: “MissingReferenceException: The object of type 'UnityEngine.GameObject' has been destroyed but you are still trying to access it.“ error is thrown in the Console window
Reproducible with: 1.2.0-exp.3 (2022.3.30f1, 6000.0.0b14), 1.2.1 (2022.3.30f1, 6000.0.4f1)
Not reproducible with: 1.1.0-pre.3 (2022.3.30f1, 2023.3.0a19)
Reproducible on: Windows 11 Pro (22H2)
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Gizmos are not rendered for the Base Camera when using Camera Stacking
- UI Mask Component does not apply correctly when Canvas Render Mode is set to Screen Space - Camera
- UI Toolkit Dropdown list elements use default color instead of USS color override when hovering mouse over them
- BuildOptions.Development is ignored when running a batch mode build for the win64 buildTarget
- VisionOS Player Memory Usage continuously rises when the Player has a VisionOSVideoComponent running that is set to a URL Video
Resolution Note:
Fixed by another internal issue: ECSB-991: "MissingReferenceException" error is thrown when moving a Child GameObject to another GameObject in the Hierarchy window