Search Issue Tracker
Fixed
Fixed in 6000.0.42f1, 6000.1.0b10, 6000.2.0a4
Votes
1
Found in
6000.0.21f1
6000.1.0a7
6000.2.0a1
Issue ID
UUM-83095
Regression
No
Missing rendererSilhouette property in ShadowCaster2D API which is suggested in the deprecated message of useRendererSilhouette
How to reproduce:
1. Open the attached “rendererSilhouette.zip” project (ignore the compilation errors)
2. Open the “test” script located in the Assets folder
3. Hover over the line containing the useRendererSilhouette property and read the deprecated message
4. Hover over the line containing the rendererSilhouette property
5. Observe the error message
Expected result: rendererSilhouette property is defined in ShadowCaster2D, or useRendererSilhouette deprecated message does not suggest to use it
Actual result: rendererSIlhouette property is not defined, useRendererSIlhouette deprecated message is misleading
Reproducible in 6000.0.21f1
Could not test with: 2021.3.44f1, 2022.3.48f1 (useRendererSilhouette is not deprecated)
Reproducible on: Windows 10, Windows 11
Not reproducible on: No other environments tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow
- UnityEvent does not get pasted to a uGUI component when trying to copy it from a Script
- Overlays are focused when using the "Frame Selected in Window under Cursor" Shortcut just after Editing Overlay Fields
- Changes to Splash Screen in inactive Build Profile are not displayed in the Build Profile Splash Screen Preview
- [Package Manager] Vulkan Native Rendering Plugin can no longer intercept Vulkan Initialization, as it is loaded later when added via Package Manager
Add comment