Search Issue Tracker
Fixed in 2022.2.20f1
Fixed in 2022.2.X, 2023.1.X, 2023.2.X, 2023.2.0a12
Votes
0
Found in
2022.2.12f1
2023.1.0b8
2023.2.0a7
Issue ID
UUM-31319
Regression
Yes
MinAttribute doesn't work with "uint" variable type
How to reproduce:
1. Open the user-attached project “Bug Test”
2. Select the Asset “New Test Object” in the Project window
3. Observe the attached Script “TestObject” in the Inspector
Expected result: You can configure the minimum value of the variable
Actual result: “Use Min with float, int or Vector” is written below the attached Script
Reproducible with: 2022.2.0a9, 2022.2.12f1, 2023.1.0b8, 2023.2.0a7
Not reproducible with: 2020.3.45f1, 2021.3.21f1, 2022.2.0a8
Reproducible on: Windows 11 Pro
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment