Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2018.4.X, 2019.4.X, 2020.1.X
Votes
0
Found in
2018.4
2019.4
2020.1
2020.1.0b1
2020.2
Issue ID
1228687
Regression
No
[Bug] "min16f as def32" modifier in FXC bytecode not honored when converting to SPIR-V/ESSL
Steps to reproduce:
1. Open user-supplied project
2. Go to Assets -> Scenes -> BugUnlitShader.shader, select it and press "Compile and show code"
3. Inspect the code at line 535 - 582
Expected: the calculations are done in highp
Actual: the calculations are done in mediump
Reproduced in: 2018.4.21f1, 2019.2.21f1, 2019.3.9f1, 2020.1.0b5, 2020.2.0a7
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [APV] Impossible to switch between multiple Baking Set when multiple scenes are loaded additively
- [Linux] Low project loading speed when using Ubuntu 24.10
- [VFX Graph] URP ShaderGraph integration issue with VFX and Fog.
- The Editor is slowed down when a Volume Profile with many Overrides is open in the Inspector window
- Lightmap "View" button is not symmetric and has an empty space
Add comment