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Won't Fix
Votes
0
Found in
5.4.1f1
Issue ID
856129
Regression
Yes
Method which draws GL primitives called from Coroutine draws them darker when Canvas render mode is set to Overlay
Steps to reproduce:
1. Download repro.zip and open "new" scene
2. Start game and change Canvas render mode from Overlay to Camera
3. Notice background became lighter
4. Go to script SMPostRenderTransition comment line 57 and uncomment line 58
5. Start game change render mode back to Overlay
Expected results:
Drawn GL's color intensity shouldn't change
Actual results:
When method is called from Coroutine it draws darker GL primitives when canvas render mode is to Overlay.
Reproduced with:
5.4.0p4 - regression happened
5.4.3p2
5.5.0f3
5.6.0a6
Not reproducible with:
5.4.0p3
5.3.6p3
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