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Under Consideration for 6000.0.X

Votes

0

Found in

6000.0.46f1

Issue ID

UUM-102666

Regression

No

[Metal] Turning any Debug Mode on Water Surface results in errors spam

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How to reproduce:
1. Create a new HDRP project
2. In the Hierarchy, right-click -> Water -> Surface -> Ocean Sea or Lake
3. In the Inspector, under the "Water Surface" Component expand the "Miscellaneous" section
4. Choose any option from the "Debug Mode" dropdown
5. Observe the Console

Expected results: No errors are spawned or "Debug Mode" options are not available
Actual results: There is a constant "Indirect rendering with tessellation is not supported on Metal." error spawn

Reproducible with: 6000.0.46f1
Not reproducible with: 6000.1.0b14, 6000.2.0a8

Reproducible on: macOS Sequoia 15.3 (M1)
Not reproducible on: No other environment tested

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