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Fixed
Fixed in 1.8.10
Votes
0
Found in [Package]
1.8.9
Issue ID
TB-345
Regression
No
Mesh stretching and Animator values blend as if Additive when floating-point drift creates micro-overlaps between adjacent clips on the timeline
How to reproduce:
1. Open the project “IN-120190_TimelineReport”
2. In the Project tab, open “Timeline”
3. In the Hierarchy, select the “Timeline” GameObject
4. In the Scene tab, observe the “Cube” GameObject’s size
5. In the Timeline tab, set the frame to 60
6. Observe the “Cube” GameObject’s size
Expected result: The size does not change
Actual result: The “Cube” GameObject gets bigger
Reproducible with: 2022.1.0a1, 2022.3.68f1, 6000.0.60f1 (61dfb374e36f), 6000.2.8f1 (c9992ac36c34), 6000.3.0b7, 6000.4.0a3
Reproducible on: Windows 11
Not reproducible on: No other environments tested
Note: The issue can be observed by entering Play Mode, the Cube will become bigger for one frame
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