Search Issue Tracker
Won't Fix
Won't Fix in 2021.3.X
Votes
0
Found in
2021.3.1f1
Issue ID
UUM-2565
Regression
Yes
"Mesh Collider doesn't have Read/Write enabled" error is thrown in the Console window when undoing/redoing New Poly Shape creation
Reproduction steps:
1. Open the attached Unity "My Project.zip" project
2. Go to Window > Package Manager and install the "ProBuilder" package
3. Open ProBuilder (Menu > Tools > ProBuilder > Probuilder window)
4. In the ProBuilder window select New Poly Shape and draw a shape in the Scene
5. Perform undo/redo the actions (Ctrl+Z/Ctrl+Y)
6. Observe the errors that appear in the Console windows
Expected result: No errors appear in the Console window
Actual result: Errors appear in the Console window: "This Mesh Collider is attached to GameObject at path 'PolyShape (2)' with Mesh 'pb_Mesh-1758' in Scene 'SampleScene' but doesn't have Read/Write enabled. Only colliders that have default cooking options, are not scaled non-uniformly, and their meshes are not marked dirty can leave this disabled.
UnityEditor.EditorApplication:Internal_CallGlobalEventHandler ()"
Reproducible with: 2021.2.0a10, 2021.3.4f1
Not reproducible with: 2019.4.39f1, 2020.3.35f1, 2021.1.28f1, 2021.2.0a9, 2022.1.3f1, 2022.2.0a15
Reproducible on: Windows 10 Intel(R) Core(TM) i9-10980XE CPU 3.00GHz, MacBook Pro (16-inch, 2021) 3.2Ghz 8-Cores (M1 Max)
Notes:
- To reproduce the issue, the Pro Builder package (version 5.0.4) is needed
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs
Resolution Note:
Duplicate of https://fogbugz.unity3d.com/f/cases/1409430/
Resolution Note (2021.3.X):
Duplicate of https://fogbugz.unity3d.com/f/cases/1409430/