Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2017.4.0f1
2018.3.0a1
2018.4.0f1
2018.4.4f1
2019.1.0a1
2019.2.0a1
2019.3.0a1
Issue ID
1173736
Regression
No
MenuCommand.context is Null if MenuItem path ends with "..."
To reproduce:
1. Download attached "MenuCommandContext.zip" project and open in Unity
2. Open "SampleScene" scene
3. Right-click any GameObject in the Hierarchy
4. Press "Custom Command"
5. Notice that in Console it logs the passed MenuCommand.context object
6. Right-click any GameObject in the Hierarchy
7. Press "Custom Command..."
Expected result: In Console, it logs the passed MenuCommand.context object
Actual result: In Console, it logs Null instead of the GameObject
Notes:
- This issue reproduces on both Windows and macOS
Reproduced on Unity 2017.4.0f1, 2017.4.31f1, 2018.3.14f1, 2018.4.5f1, 2019.1.13f1, 2019.2.0f1 and 2019.3.0a11
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs
Add comment