Search Issue Tracker
Duplicate
Votes
0
Found in
2018.1.0b5
2018.1.0b7
Issue ID
1007219
Regression
Yes
MemoryManager::Reallocate crash on FX instantiation
Reproduction steps:
1. Open the attached project "UnityBetaMemCrash.zip";
2. Open the Main.unity scene;
3. Hold the middle mouse button to fire;
Expected results: this should trigger instantiation of particle system;
Actual results: editor crashes.
Reproduced on: 2018.1.0b5, 2018.1.0b10.
Not reproduced on: 2018.1.0b4 or lower, also, not able to test it on 2018.2 due to hundreds of errors.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
This is a duplicate of issue #999559