Search Issue Tracker
Fixed in 0.12.X
Votes
0
Found in [Package]
2019.4
2020.1.15f1
2020.2
2021.1
2021.2
Issue ID
1313270
Regression
No
[DOTS][Android] Memory related errors are thrown and the build fails when building a APK with Subscenes
Steps to reproduce:
1. Open the project "Project 2" from the attached link
2. Switch the platform to Android
3. Navigate to the Project tab
4. Select the "AndroidClassicBuildConfiguration"
5. In the Inspector tab press "Build"
Expected results: The build succeeded
Actual results: The build fails to memory issues
Reproducible with: 2019.4.20f1, 2020.2.6f1, 2021.1.0b5, 2021.2.0a3
Unable to test with: 2018.4.31f1(Project breaking), MacOS due to project fails to load
Note:
- Does not reproduce with Standalone
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
Add comment