Search Issue Tracker
By Design
Votes
0
Found in [Package]
0.5.1-preview.1
Issue ID
1401544
Regression
No
[Memory Profiler] Table view totals display '?' until selecting them when comparing two Snapshots
How to reproduce:
1. Open the attached "case_1401544" project
2. Open the "Window -> Analysis -> Memory Profiler" window from the menu
3. Compare the "Test1" and "Test2" Snapshots under the "Compare Snapshots" pane
4. Select the "Objects and Allocations" view
5. Select and preview the values of the "Diff Raw Data" at the bottom of the view
Expected result: "Diff Raw" values are displayed properly
Actual result: '?' symbol is displayed instead of the "Diff Raw" values
Reproducible with: 0.4.0-preview.1, 0.5.1-preview.1 (2019.4.36f1, 2020.3.30f1, 2021.2.13f1, 2022.1.0b9. 2022.2.0a5)
Couldn't test with: 0.2.10-preview.1 (2019.4.36f1, 2020.3.30f1, 2021.2.13f1, 2022.1.0b9. 2022.2.0a5) (Snapshot comparison is unavailable)
Workaround: Values are displayed after selecting one of the "Diff Raw" values
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled
- Graphics Compositor breaks Unity rendering when the "Output Camera" is changed to a scene Camera and one Camera SubLayer is active
- The Editor freezes on RenderGraphViewer.Repaint when entering too many characters in search fields without character limits
- Adding a new SubLayer in Graphics Compositor renders BaseLayer darker and makes it flicker
Resolution Note:
The question-mark is there because the table doesn't calculate ahead of time how many rows it contains when comparing the two sets of data. It only calculates that count in the first opening as an optimization to speed up the processing of snapshot comparisons.
Additionally, these tables will likely be removed and comparison views will be redone in a future version of the tool.