Search Issue Tracker
Fixed in 0.2.6-preview.1
Votes
0
Found in [Package]
0.2.5-preview.1
Issue ID
1276371
Regression
No
[Memory Profiler] Snapshots labels do not match in different window places when showing difference
How to reproduce:
1. Create a new Unity project
2. Install the Memory Profiler package
3. Open Memory Profiler window
4. Capture a memory snapshot twice
5. Open both of the snapshots
6. Click Diff at the bottom of the Memory Profiler window
7. Change the view drop-down to 'Memory Map Diff'
Expected result: Labels of the same snapshots labels are the same in different Memory Profiler window places
Actual result: Labels of the same snapshots labels do not match in different Memory Profiler window places
Reproducible with: 2018.4.27f1, 2019.4.11f1, 2020.1.6f1, 2020.2.0b3
Reproducible with package versions: 0.1.0-preview.2, 0.2.5-preview.1
Could not test with package versions: 0.1.0-preview.1 (Memory profiler window layout is different)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Asset icon is not shown on creation unless you confirm the name
- APV Sky occlusion doesn't consider the terrain
- [iOS] "EXC_BAD_ACCESS" Player crash when Script Debugging is enabled
- Cursor skips input fields when tabbing between two sets of input fields
- "Shader error redefinition of 'Varyings'" error appears when selecting the shader
Add comment