Search Issue Tracker
Fixed in 0.2.6-preview.1
Votes
0
Found in [Package]
0.2.5-preview.1
Issue ID
1275835
Regression
No
[Memory Profiler] Renaming png files does not update until the Memory Profiler is restarted
How to reproduce:
1. Open attached "case_1275324.zip" project
2. Make sure that the Memory Profiler package is installed
3. Enter the Play mode
4. Open Window/Analysis/Memory Profiler window
5. In the File Explorer, open the case_1275324/MemoryCaptures folder
6. Rename "Test.png" file to "1Test.png" file
7. In the Unity editor, Select the Memory Profiler window and observe the black image
8. Switch back to the MemoryCaptures folder
9. Rename "1Test.png" file back to "Test.png" file
10. In the Unity editor, select the Memory Profiler window and observe the black image
Expected result: The image preview in the Memory Profiler window is updated and visible
Actual result: The image preview in the Memory Profiler is not updated and is black
Reproducible with: 2019.4.10f1, 2020.1.5f1, 2020.2.0b2 (Memory Profiler 0.2.4-preview.1, 0.2.5-preview.1)
Could not test with: 2018.4.27f1 (png file is not created when capturing)
Notes: The image in the Memory Profiler window is updated after restarting the Memory Profiler
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ScrollView speed is slower when entering Play mode
- UI Builder elements disappear and "Semantic - Unknown template name" error appears when changes to "Template" parameter are saved
- Renderers outside Light Probe hull use incorrect Ambient Probe values when "Renderer Light Probe Selection" is set to "Use Ambient Probe" and "Light Probes" on Mesh is set to "Blend Probes"
- ArgumentNullException error occurs when selecting a Camera in the Hierarchy with the Scene view open
- Clicking 'Open Editor Log' through the Console fails to open redirected Logs when relative Log files exist outside of the Project root
Add comment