Search Issue Tracker
Fixed in 2018.2.X
Votes
0
Found in
2017.4.4f1
Issue ID
1045919
Regression
No
Memory Leaks when using CharacterController.height to set heights of the Objects
How to reproduce:
1. Open user-submitted project (PhysX Bug.zip)
2. Press Play
Expected result: Memory usage remains somewhat stable
Actual result: Unity Editor leaks memory
Note: Memory leak detected using Task Manager when running the project. 17.1 did not show steady incline of RAM usage, rather did get worse memory heap blocks(32, 64, 128, 256, 512, 1024MB).
Reproducible with: 2017.1.4p2, 2017.2.3p1, 2017.4.4f1, 2018.1.1f1, 2018.2.0a9
Could not reproduce with 2018.2.0b9, 2018.3.0a3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Long Property names are not truncated in the Add Property dropdown in the Animation window when the Long Property name does not fit
- [iOS] High CPU load when device keyboard is open
- Selected Animation clip in the Animation window changes when the Domain Reload is triggered
- Animation window scrollbar keeps resetting when the scrollbar width is changed after adding an event
- LocalizationSettings.InitializationOperation hangs when re-entering Play Mode with Domain Reload disabled
Add comment