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Fixed
Votes
0
Found in
5.2.0b6
Issue ID
719824
Regression
Yes
[Memory] Baking lightmaps with particular mesh causes Memory overuse and crashes
Repro steps:
1) Open the project and scene Main
2) Bake lighting (should be Auto)
3) When baking is on stage of Atlassing 1/16 - notice in the Task Manager's Performance tab, that the whole memory is being used and after a minute crashes occur (sometimes OS restarts, sometimes Unity and some other programs)
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