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Won't Fix
Votes
0
Found in [Package]
3.2.4
Issue ID
1315299
Regression
No
Mechanim with SpriteResolver animation states doesn't work if other states in same layer have sprite animations
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All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Resolution Note:
This is a known issue with the Animator Controller. We have added an additional clause to the 2D Animation docs to highlight this issue and added steps this can be avoided. This additional clause will ship with all newer versions of 2D Animation package.