Search Issue Tracker
Fixed in 2018.2.X
Votes
0
Found in
2017.1.0b9
Issue ID
923417
Regression
No
Maya "Look at camera" rotation interpreted on a different axis
Repro steps:
1. Open "MinimalReproProject.zip" project
2. Drag "Cam_21mm_mayaLook" to the Hierarchy window/Scene window
Expected result: The camera should look "down" (As in rotated in the X-axis > 0)
Actual result: The camera looks tilted (As in rotated on the Z-axis > 0)
Fixed in: 2018.2.0a5
Reproduced with: 2017.2.0b1, 2017.1.0f1
Did not reproduce on: 5.6.2p1, 5.5.4p1 ("Look at camera" function probably not supported)
Note:
The X-axis is swapped for the Z-axis and vice versa
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
Add comment