Search Issue Tracker
Fixed in 2018.2.X
Votes
0
Found in
2018.1.0b2
Issue ID
986650
Regression
No
[HiDPI] Maximizing undocked window on lower DPI screen makes it invisible
Requirements:
- Primary monitor should be 4k resolution with High-DPI option (150% < X).
- Secondary monitor should be 1080p resolution scaled at 100%
How to reproduce:
1. Open Unity
2. Load user-submitted project(TestUnityProject.zip)
3. Move Unity Editor to the primary screen and make sure the window is adjusted for High-DPI
4. Undock any window in the Editor
5. Move the window to the secondary screen
6. Try maximizing it
Expected result: the window gets maximized on the secondary screen
Actual result: the window disappears
Notes:
- Window can be viewed again by launching Unity Editor in secondary screen or when both monitors are set to same resolutions and DPI settings
Reproducible with - 5.6.5f1, 2017.1.3f1, 2017.2.1p2, 2017.3.0p2, 2018.1.0b3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server
Add comment