Search Issue Tracker
Active
Under Consideration for 2021.3.X, 2022.3.X, 6000.0.X, 6000.1.X
Votes
0
Found in
2021.3.44f1
2022.3.49f1
6000.0.23f1
6000.1.0a7
Issue ID
UUM-83870
Regression
No
Matrix type variables can't be edited unless Graph Inspector is expanded to fit all fields
How to reproduce:
1. Create a new URP Unity Project
2. In the Project window, right-click -> Shader Graph -> URP -> Lit Shader Graph
3. Open the created Shader Graph, Blackboard -> Plus sign -> Matrix 4
4. Select the created variable in the Blackboard
5. Observe the Graph Inspector
Expected results: The Matrix values fit the Graph Inspector or the horizontal scroll bar appears
Actual results: The Matrix values don't fit the default Graph Inspector size but the horizontal scrollbar doesn't appear
Reproducible with: 2021.3.44f1, 2022.3.49f1, 6000.0.23f1
Reproducible on: macOS Sequoia 15.0 (M1)
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Post Processing SMAA breaks when HDR mode R11G11B10 is selected and Color Space is changed
- The "UnityWebRequest.result" of the "UnityWebRequestTexture.GetTexture" method changes when accessing "UnityWebRequest.downloadHandler" texture
- Slider rounding does not allow setting certain valid numbers as Values when Low and High Values not set to default
- UI Builder Canvas has too big resizing zone on the outside of the canvas
- GetCurrentAnimatorClipInfoCount() and GetNextAnimatorClipInfoCount() return 0 when animator is in transition
Add comment