Search Issue Tracker
Active
Under Consideration for 6000.6.X
Votes
0
Found in
6000.4.0b11
6000.5.0a8
6000.6.0a1
Issue ID
UUM-135671
Regression
Yes
"Matrix 2×2" Node fields are not centered and “Infinity” text is clipped in Shader Graph
Steps to reproduce:
- Create a new project using Universal 3D template
- In the Project window, right-click -> Create -> Shader Graph -> URP -> Lit Shader Graph
- Open the Shader Graph, right-click -> Create Node ->Matrix 2x2
- Observe the Node
- In any of the value field, enter a really number so that "Infinity" text appears
- Observe the Node
Actual results: Value cells are misaligned with larger right padding, and the “Infinity” text is clipped and never fully visible
Expected results: Value cells are evenly centered with balanced padding, and the “Infinity” text is fully visible
Reproducible with versions: 6000.4.0b11, 6000.5.0a8
Not reproducible with versions: 6000.3.10f1, 6000.4.0b10
Tested on (OS): Ubuntu 24.04, macOS 26.2
Notes:
- Regression is primarily in the default layout (uneven right padding). Prior to the UUM-134329 fix, entering large values would stretch the node indefinitely; after that fix, the fields no longer stretch but the layout remains misaligned and the “Infinity” label is clipped
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server
Add comment