Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2020.3.X
Votes
0
Found in
2019.4
2020.3
2021.1
2021.2
2022.1
Issue ID
1358444
Regression
No
MaterialPropertyBlock arrays are limited to 1023 elements
MaterialPropertyBlock arrays are limited to 1023 elements. This makes instances rendering less efficient.
STR:
1. Make a new Unity project from a 3D template.
2. Copy the attached script into the Assets folder.
3. Add MPBTest behaviour to the main camera.
4. Enter Play mode.
Expected: no message appears in the console
Actual: Property (foo) exceeds maximum allowed array size (1023). Cap to (1023).
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Add comment