Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2020.3.X
Votes
0
Found in
2019.4
2020.3
2021.1
2021.2
2022.1
Issue ID
1358444
Regression
No
MaterialPropertyBlock arrays are limited to 1023 elements
MaterialPropertyBlock arrays are limited to 1023 elements. This makes instances rendering less efficient.
STR:
1. Make a new Unity project from a 3D template.
2. Copy the attached script into the Assets folder.
3. Add MPBTest behaviour to the main camera.
4. Enter Play mode.
Expected: no message appears in the console
Actual: Property (foo) exceeds maximum allowed array size (1023). Cap to (1023).
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment