Search Issue Tracker
Fixed in 5.4.0
Votes
11
Found in
5.1.1p1
Issue ID
708502
Regression
No
[MatchMaker] Can't re-join a match after leaving
How to reproduce:
1. Open attached project
2. Open scene Scenes/Main.unity
3. Play the scene
4. Enable Match Maker
5. Create Internet Match
6. Stop match
7. Enable Match Maker again
8. Join the same lobby that was created in step 5
- Note the error: ArgumentException: An element with the same key already exists in the dictionary.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
dennysmvn
Aug 24, 2015 00:57
Same here, when disconnecting client, and trying to rejoin same match.
Seens like NetworkAccessToken was not removed from the Dictionary when client disconnects, and when you try to rejoin the match and calls Utility.SetAcessTokenForNetwork, key with same value already exists.
Do we have access to that dictionary? Not found documentation about the Utility class.
ashleyjlive
Aug 15, 2015 10:34
This bug is a real problem.