Search Issue Tracker
By Design
Votes
0
Found in
4.5.1f3
Issue ID
613885
Regression
No
Marking a prefab as dirty prevents updates to instances of the prefab
Steps to reproduce :
- import the project attached
- open the "Scene 2"
- select the TestPrefab in the Hierarchy
- go to Tools>Bug test and notice that the Test Field is not incremented by 1 each time "Bug Test" is selected
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
- Entities Hierarchy window allows Cyclic nesting and throws an “ArgumentException: Cyclic nesting detected” error when dragging a Prefab onto the same Prefab in the Entities Hierarchy
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
Add comment