Search Issue Tracker
Fixed in 2017.2.0f3
Votes
0
Found in
2017.2.0b2
Issue ID
929690
Regression
No
[macOS][Vuforia] Editor freezes with Fatal Error "CheckDisalowAllocation" when using an external camera
Prerequisites:
- have an USB camera connected to a computer
- Have Unity 2017.2 with Vuforia support installed
Steps to reproduce:
1. Open the user's project
2. Go to "TestScene" scene
3. In Hierarchy window select "ARCamera"
4. In Inspector under Vuforia Behavior (Script), click Open Vuforia configuration
5. Select the USB camera as "Camera Device"
6. Enter play mode
Result: Fatal Error "CheckDisalowAllocation. Allocating memory when it is not allowed to allocate memory." error is thrown. Unity freezes
Reproduced on: 2017.2.0b3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment