Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2021.2.0a9
Issue ID
1322085
Regression
Yes
[macOS][IL2CPP] Build fails when there are spaces in the project path
How to reproduce:
1. Create a new project with the default 3D template (make sure to include spaces in the project name)
2. In the Project Settings, switch to the IL2CPP Scripting Backend (Edit->Project Settings->Player->Other Settings)
3. Make a build
4. Inspect the Console Window
Expected result: The build is successful
Actual result: The build fails and "No such file or directory" is logged
Reproducible with: 2021.2.0a9
Not reproducible with: 2018.4.33f1, 2019.4.22f1, 2020.3.1f1, 2021.2.0a8
Note: Only reproducible when Build Architecture is set to "Intel 64-bit + Apple Silicon" on macOS
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Resolution Note (fix version 2021.2):
Fixed in Unity 2021.2.0a13 and above