Search Issue Tracker
Duplicate
Votes
0
Found in
2019.1
2020.2.0a17
Issue ID
1260246
Regression
Yes
[macOS] Graphics artifcats are visible in the scene view when using the Metal graphics API
Steps to reproduce:
1. Download the attached project and open the SampleScene
2. In the scene view, toggle the post effects toggle
3. Observe the artifacts
Notes:
- If it does not reproduce right away, make sure to set the Skybox Material in the Lighting Settings window to "None"
- In order for the issue to reproduce, grid needs to be enabled in the scene view
- Reproduces only with Metal graphics API
- Reproduces in: 2019.1.14f1 (148b5891095a), 2019.2.21f1 (9d528d026557), 2019.3.0f4 (91ed33c208f3), 2019.3.3f1 (975e45420b9e), 2019.4.1f1 (73dc222d7c2f), 2020.1.0b14 (69bacbd35688),
- Does not reproduce in: 2018.4.22f1 (3362ffbb7aa1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
This is a duplicate of issue #1240265