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Won't Fix
Won't Fix in 2023.3.X
Votes
1
Found in
2021.3.9f1
2022.3.9f1
2023.3.0b4
Issue ID
UUM-60530
Regression
No
[MacOS] Floating windows do not stay on top of the main Editor.
This is not common windows paradigm but it’s how unity engine has worked for over a decade on Windows and Linux and it should be consistent on all 3 OS.
Repro:
- Create a new 3D project
- Click Window > Search > New Window
- Click on anywhere in the Main Unity Editor window
Expected result: Floating window stays on top of the Main Unity Editor window
Actual result: Floating window is hidden behind the Main Unity Editor window
Notes:
- When Editor is in Fullscreen, floating windows do not get sent to the back.
- When Editor is in Zoom, floating windows are sent to the back.
- Upon opening a window in Fullscreen and then returning to Zoom, the floating window now does not get sent to the back.
Floating window behaviors should be standardized, as inconsistencies disrupt certain workflows and user experience.
Comments (1)
-
unity_E24E72CA7FE5A0A9BC8B
Mar 25, 2026 13:43
could this be considered for fixing again please?
"The current macOS behavior is designed to be consistent with other macOS apps." doesn't make any sense.This is the one major concern I have with Unity on macOS
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Resolution Note:
The current macOS behavior is designed to be consistent with other macOS apps.
Resolution Note (2023.3.X):
The current macOS behavior is designed to be consistent with other macOS apps.