Search Issue Tracker
Fixed in 2022.3.9f1
Fixed in 2021.3.X, 2021.3.31f1, 2022.3.X, 2023.2.X, 2023.3.X, future release
Votes
0
Found in
2021.3.16f1
Issue ID
UUM-22691
Regression
No
[MacOS] Application with file dialog freezes when switching windows
Steps to reproduce:
1. Open the “ModalDialog” project
2. Build And Run the project
3. Click the white circle
4. Switch to some other window
5. Switch back to the application
Expected result: Can continue interacting with the file dialog
Actual result: The application froze
Reproducible with: 2021.3.16f1
Could not test with: 2020.3.43f1 (throws errors), 2022.2.1f1 (throws errors), 2023.1.0a24 (throws errors)
Reproduced on: macOS Monterey 12.2 (Intel)
Note: The issue is reproducible only in a build and only on macOS
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note (fix version 2023.3):
When a Player loop was blocked by a Modal window function and then the app was unfocused and focused, it started another player loop recursively which caused dead locks in graphics code. Issue is now fixed, the additional player loops are no longer called in this situation.