Search Issue Tracker
By Design
Votes
0
Found in
2018.1.0b11
2018.1.0f2
Issue ID
1033583
Regression
Yes
[Mac] Screen tearing when moving around the scene in play mode
How to reproduce:
1. Open the attached Unity project
2. Open scene named "SampleScene"
3. Press "Play" button
4. Move around with "WASD" or arrow keys
5. Observe the game view while you move around the camera
Expected result: No screen tearing or glitches appear.
Actual result: A screen tearing appears while moving around the scene/game view.
Reproducible with - 2018.1.0b11, 2018.1.0f2, 2018.2.0a3, 2018.2.0b5
Not reproducible with - 2017.1.0a1, 2017.1.4f1, 2017.2.3f1, 2017.4.3f1, 2018.1.0a1, 2018.1.0b10, 2018.2.0a1, 2018.2.0a2
Notes:
- The screen tearing does not appear in build, only in editor.
- When the play button is pressed, the screen tearing appears in both game view and scene view.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Erratic Mesh panning behavior in Inspector Mesh Preview when panning fully zoomed out
- Error "Light baking failed with error code 5 (Convergence data not available while rendering lightmaps)" thrown in Console when generating lighting for specific GameObjects
- Copy and Paste options for an Animation Property value are disabled in the Right click contextual menu
- Asset is not found when searching the Label "NewLabel" in Search Window
- "Compute dispatch: missing texture ID..." and "Compute dispatch: missing UAV ID..." warnings are thrown after changing the platform in High Definition 3D template
Add comment