Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.2.0b7
Issue ID
1047382
Regression
No
[Mac][Metal] Unity crashes on GfxDeviceMetalBase::DrawNullGeometry when opening a scene
How to reproduce:
1. Open the attached project
2. Open the "Scene3D.unity" scene
Actual result: Unity crashes
Reproducible with: 2018.3.0a2, 2018.2.0b9, 2018.1.6f1, 2017.4.6f1, 2017.2.3p1, 2017.1.4p2.
Note:
Unity doesn't crash with OpenGL, just with Metal
----------------------------------
fixed in 2018.3.0a4.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Long Property names are not truncated in the Add Property dropdown in the Animation window when the Long Property name does not fit
- [iOS] High CPU load when device keyboard is open
- Selected Animation clip in the Animation window changes when the Domain Reload is triggered
- Animation window scrollbar keeps resetting when the scrollbar width is changed after adding an event
- LocalizationSettings.InitializationOperation hangs when re-entering Play Mode with Domain Reload disabled
Add comment