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Won't Fix
Votes
0
Found in [Package]
6.6.0
Issue ID
1146566
Regression
No
[XR][Vulkan][URP] URP lit shader renders with corruption with Vulkan api and single-pass instancing mode
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All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled
- Graphics Compositor breaks Unity rendering when the "Output Camera" is changed to a scene Camera and one Camera SubLayer is active
- The Editor freezes on RenderGraphViewer.Repaint when entering too many characters in search fields without character limits
- Adding a new SubLayer in Graphics Compositor renders BaseLayer darker and makes it flicker
Resolution Note:
Marking this issue as Won't Fix as it manifests with OpenVR, which is deprecated in 2019.3, with support transitioned to Valve for 2020 forward. If you feel this is inappropriate, please reactivate the issue.