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By Design
Votes
8
Found in
5.3.0f4
Issue ID
753656
Regression
No
[LoadSceneAsync] allowSceneActivation flag is ignored in Awake()
Repro steps:
1) Open the project and scene Awake in it
2) Play and notice that exception appeared (ERROR ERROR ERROR)
3) Stop and load scene Update
4) Play - notice there is no exception
5) Stop - notice the exception appears
Workaround: Use Start() or Update() to load the scene
Repro in: 5.4.0b1; 5.3.1p1; 5.2.3p3; 5.1.4f1
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vzlomvl
May 07, 2020 11:40
Do you have any updates?
Lowscope
Feb 17, 2020 00:30
Thanks, wasted quite a bit of time on this design choice.
tobias_unity36
Dec 20, 2019 09:09
How is this "By Design"?
unity_a-oE3e5lP6Z1zA
Jul 24, 2019 19:54
I'm going to be bumping this, as it appears that the bug is not fixed yet in the editor. I'm using a coroutine to start loading a scene async, but .allowSceneActivation = false is being ignored.
jesper42
Jul 04, 2019 10:36
This is still an issue (at least in the editor).
Please fix or mention it in the documentation !
UDN_9516e7e1-43be-4c64-b65b-d5f3668b3a1e
Jun 02, 2019 18:21
I have it in 2018.3.12f1.
I added a small artifical delay, it helped.
nachobeard
Mar 08, 2019 12:04
how is this not mentioned in the documentation?
Cpt-Crouch
Sep 10, 2018 14:50
I still got this problem, even this is put in a Start or an Update... Don't know what's happening.
Haapavuo
Nov 18, 2017 09:56
Add this to the god d*mn documentation! I spent an hour because of this "design flaw"!
rasca7
Aug 11, 2017 18:18
Please guys, if this is by design at least document it! It would save us lots of time!