Search Issue Tracker
Fixed
Fixed in 6000.2.8f1, 6000.3.0b5, 6000.4.0a2
Votes
0
Found in
6000.0.57f1
6000.1.16f1
6000.2.3f1
6000.3.0b1
Issue ID
UUM-116738
Regression
No
[APV] Loading Unloaded unsaved Scene throws “ArgumentException” error in the Console
Steps to reproduce:
1. Open provided Unity “UnloadSceneIssues.zip” project from Google Drive link
2. Right-click on “SampleScene” in Hierarchy window
3. Select “Add new Scene”
4. In Lighting window > Adaptive Probe Volumes tab press “Unload These Scenes” button
5. In Hierarchy window right-click on “Untitles (not loaded)” scene
6. Press “Load Scene”
Actual results: “ArgumentException: Scene file not found” error thrown in the Console when trying to Load recently Unloaded new added Scene
Expected results: No errors in the Console window, when trying to load a Scene from the Hierarchy, Editor should be able to find the scene file and load it, unless the file was deleted or never saved
Reproducible with versions: 6000.0.57f1, 6000.1.16f1, 6000.2.3f1, 6000.3.0b1
Tested on (OS): macOS Silicon, Sequoia 15.6 (M1)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment